Hitler’s Plan to Kill Roosevelt, Stalin, and Churchill—at the Same Time | Mental Floss
The opening of Operation Long Jump takes readers inside a meeting between Franklin Roosevelt, Joseph Stalin, and Winston Churchill, held at the British Embassy in Tehran in 1943. The purpose of the summit: how to rid the world of Adolf Hitler. But before the trio of leaders and their senior military advisors can come up with an agreeable plan to win the war, Nazi assassins enter the room, draw submachine guns, and at the orders of Hitler and Heinrich Himmler, murder the leaders of the three most powerful armies in the world. The assassinations didn’t happen, of course, but after learning when and where the meeting would take place, Hitler set a plan in motion to kill everyone there in one fell swoop. As author Bill Yenne writes in his astonishing work of nonfiction, the decapitation of the Allied Forces was narrowly averted when a Swiss double agent stumbled onto the plot.
Bay 12 Games: Dwarf Fortress
NIEUWE VERSIE VAN DWARF FORTRESSSSSSSSS!
The Imperfect World of A/B Selection – Simon Blog
Selecting users into A/B buckets is the core construct of any web-based experimentation platform. Yet building and designing an A/B selection algorithm is surprisingly difficult, and the process of bucketing users is far more complex than just flipping a coin or spinning a roulette wheel. Ensuring a persistent experience across multiple devices and various user states is hard. Depending on your requirements, what may start out as a simple selection algorithm can quickly devolve into a complex multi-key user identity system with real-time operational requirements.
FreeCol – Home
FreeCol is a turn-based strategy game based on the old game Colonization, and similar to Civilization. The objective of the game is to create an independent nation.
Sketch Blog – Leaving the Mac App Store
There are a number of reasons for Sketch leaving the Mac App Store—many of which in isolation wouldn’t cause us huge concern. However as with all gripes, when compounded they make it hard to justify staying: App Review continues to take at least a week, there are technical limitations imposed by the Mac App Store guidelines (sandboxing and so on) that limit some of the features we want to bring to Sketch, and upgrade pricing remains unavailable.