Michel Vuijlsteke's weblog

Tales of Drudgery & Boredom.

Tag: demoscene

Links van 13 mei 2014 tot 18 mei 2014

The death of the homepage in one simple graph
So it’s an odd thing when you’ve been saying something for years and nobody believes you, then suddenly, someone publishes one leaked graph, and overnight all the world agrees with you: The homepage is dead. And still they’ve got it wrong.

Gamasutra – The Cabal: Valve’s Design Process For Creating Half-Life
While Half-Life has seen resounding critical and financial success (winning over 50 Game of the Year awards and selling more than a million copies worldwide), few people realize that it didn’t start out a winner — in fact, Valve’s first attempt at the game had to be scrapped. It was mediocre at best, and suffered from the typical problems that plague far too many games. This article is about the teamwork – or "Cabal process" — that turned our initial, less than impressive version of Half-Life into a groundbreaking success.

The Trade of the Century: When George Soros Broke the British Pound
In 1992, George Soros brought the Bank of England to its knees. In the process, he pocketed over a billion dollars. Making a billion dollars is by all accounts pretty cool. But demolishing the monetary system of Great Britain in a single day with an elegantly constructed bet against its currency? That’s the stuff of legends.

SUPERHOT by SUPERHOT Team — Kickstarter
A unique first-person shooter game where time moves only when you move, making each level a deadly puzzle. PC/Mac/Linux.

Metaprogramming for madmen | The ryg blog
Alas, we spent an afternoon looking at different such packages, and none of them actually understood even that much about C/C++ code; they were mostly trying to make do with regular expressions. That wasn’t gonna fly for what we needed. At the end of the day (the Sunday before Easter Sunday, 2004), we hadn’t found anything useful – we had a plan, but no way to make it work. That’s when Chaos decided that, “well, guess I’ll need to write my own C++ parser then”. What, you think I was kidding with the title of this post? Note we had about 3 days total to make this work, and we were going all in by doing this; if this hadn’t worked out, we’d have been screwed.

Cuttings from a Medieval Italian Choirbook | The Public Domain Review
James Freeman, intern in Medieval and Earlier Manuscripts Section at The British Library, looks at cuttings from a huge 14th-century Italian choirbook and how digital technology is now helping scholars build a picture of the once intact original through virtually reuniting the “diaspora” of fragments.



Moleman 2 – Demoscene – The Art of the Algorithms (2012) from Moleman on Vimeo.

Goeie bloederige help, in 4k

Vorig jaar maakte hij deze (“basically a mix of spheretracing, orbit traps, fake ambient occlusion and a little bit post postprocessing timed with some nice 4klang synth”):

Dit jaar maakte hij deze:

Zegt de mens:

It’s a mix of shere-tracing, fake ambient occlusion and a lot of post-processing. And it took me nearly two months to complete it. The shader basically encapsulates a sphere-tracing based raymarcher for a single fractal formula with camera handling. An extra post-processing shader adds effects like god-rays, tv-lines and noise to make the result look more interesting and less ‘sterile’. The different intro parts are all parameter and camera position variations of the same fractal.

Voor de duidelijkheid: die “4k”, dat wil zeggen dat het (gecompileerde, uiteraard) programma dat dit maakt maximum 4096 bytes lang mag zijn. Uitgeschreven zijn dat 64 lijntjes van 64 karakters.

Meer hier ([via].

Links van 8 april 2012 tot 11 april 2012

Interesting Articles
A curated stream of interesting articles.

Beste MIVB, heb uw personeel en de passagiers lief | Sixlog
Je bent nergens meer veilig, niet in het verkeer, evenmin thuis en zeker niet op een boot. Dat heet toeval of noodlot en hoeveel blauw ook op straat, of hoe streng de straffen: het zal altijd blijven gebeuren. Heden mosselen, morgen gij.

Demoscene – The Art of the Algorithms | MetaFilter

Elaine Pagels on the Book of Revelation : The New Yorker
Millions are annihilated, every major city has been destroyed, but nobody you really like has died. It’s a Hollywood ending in that way, too.

The Grandmaster Experiment
“Girls can learn how to play just as well as boys,” Susan says. “But they often approach the game differently. Girls would rather solve chess puzzles than play against one of their friends,” she says. Boys will always choose to compete.